CGALmesh
Development progress
- Release 3.5 (October 2009): mesh generation based on Delaunay refinement and filtering, for domains bounded by smooth surfaces (M. Yvinec, L. Rineau and S. Tayeb).
- Release 3.6 (March 2010): global mesh optimization based on Optimal Delaunay Triangulation and Lloyd algorithm, and local mesh optimization (M. Yvinec, S. Tayeb, P. Alliez and J. Tournois).
- Release 3.7 (October 2010): new interactive demo based on Qt4 and OpenGL, and improved performances (M. Yvinec, L. Rineau and S. Tayeb).
- Release 3.8 (March 2011): handling of sharp creases and improved demo (M. Yvinec, L. Rineau and S. Tayeb).
- On-going work: anisotropic tetrahedron mesh generation (J.-D. Boissonnat and M. Yvinec).