Geometrica Home Publications of year 2000
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Publications of year 2000
Thesis
  1. Pierre Alliez. Étude de la représentation géométrique et texturelle de scènes en réalité virtuelle 3D pour les services de visualisation dans un contexte télécommunicant. Thèse de doctorat en sciences, ENST Paris, France, 2000. [WWW]


Articles in journal, book chapters
  1. Pierre Alliez, Olivier Devillers, and Jack Snoeyink. Removing Degeneracies by Perturbing the Problem or the World. Reliable Computing, 6:61-79, 2000. Note: Special Issue on Computational Geometry. [WWW]


  2. Jean-Daniel Boissonnat. Le calcul géométrique.. Techniques et Sciences Informatiques, 19:93-99, 2000.


  3. Jean-Daniel Boissonnat, Jurek Czyzowicz, Olivier Devillers, Jorge Urrutia, and Mariette Yvinec. Computing Largest Circles Separating Two Sets of Segments. Internat. J. Comput. Geom. Appl., 10:41-54, 2000. [WWW] [doi:10.1142/S0218195900000036]


  4. Jean-Daniel Boissonnat, Olivier Devillers, and Sylvain Lazard. Motion Planning of Legged Robots. SIAM Journal on Computing, 30:218-246, 2000. [WWW]


  5. Jean-Daniel Boissonnat and Franco P. Preparata. Robust plane sweep for intersecting segments. SIAM Journal on Computing, 29:1401-1421, 2000.


  6. J.-D. Boissonnat and J. Snoeyink. Efficient Algorithms for Line and Curve Segment Intersection Using Restricted Predicates. Computational Geometry: Theory and Applications, 16(1):35-52, 2000.


  7. Hervé Brönnimann and Mariette Yvinec. Efficient Exact Evaluation of Signs of Determinants. Algorithmica, 27:21-56, 2000.


  8. A. Fabri, G.-J. Giezeman, L. Kettner, S. Schirra, and S. Schönherr. On the Design of CGAL a Computational Geometry Algorithms Library. Softw. -- Pract. Exp., 30(11):1167-1202, 2000.


  9. M. Teillaud. Union and Split Operations on Dynamic Trapezoidal Maps. Computational Geometry: Theory and Applications, 17:153-163, 2000.


  10. Anne Verroust and Francis Lazarus. Extracting Skeletal Curves from 3D Scattered Data. The Visual Computer, 16:15-25, 2000.


Conference articles
  1. S. Balaven, C. Bennis, J-D. Boissonnat, and S. Sarda. Generation of hybrid grids using power diagrams. In Proc. Numerical Grid Generation in Field Simulations, 2000.


  2. Jean-Daniel Boissonnat and Frédéric Cazals. Smooth surface reconstruction via natural neighbour interpolation of distance functions. In Proc. 16th Annual Symposium on Computational Geometry, pages 223-232, 2000.


  3. Jean-Daniel Boissonnat, Frédéric Cazals, and Julia Flötotto. 2$D$-Structure Drawings of Similar Molecules. In Joe Marks, editor, Graph Drawing: 8th international symposium, volume 1984 of Lecture Notes in Computer Science, pages 115-126, 2000. Springer-Verlag.


  4. Jean-Daniel Boissonnat, Olivier Devillers, Monique Teillaud, and Mariette Yvinec. Triangulations in CGAL. In Proc. 16th Annual Symposium on Computational Geometry, pages 11-18, 2000.


  5. Jean-Daniel Boissonnat and Antoine Vigneron. An Elementary Algorithm for Reporting Intersections of Red/Blue Curve Segments. In Proc. 8th Canad. Conf. Comput. Geom., 2000.


  6. Laurent Demaret, Nathalie Laurent, and Pierre Alliez. Transmission progressive de textures pour la visualisation adaptative d'objets 3D. In CORESA Conference Proceedings, October 2000.


  7. Olivier Devillers, Alexandra Fronville, Bernard Mourrain, and Monique Teillaud. Exact predicates for circle arcs arrangements. In Proc. 16th Annual Symposium on Computational Geometry, pages 139-147, 2000.


  8. Olivier Devillers and Pierre-Marie Gandoin. Geometric Compression for Interactive Transmission. In Proc. of IEEE Visualization 2000, pages 319-326, 2000.


  9. Olivier Devillers and Franco P. Preparata. Evaluating the cylindricity of a nominally cylindrical point set. In Proc. 11th ACM-SIAM Sympos. Discrete Algorithms, pages 518-527, 2000. [WWW]


  10. Nathalie Laurent, Laurent Demaret, Pierre Alliez, and Henri Sanson. Progressive Textures for Adaptive Visualization. In SIP Conference Proceedings (Signal and Image Processing), pages 211-217, November 2000.


Research reports
  1. Jean-Daniel Boissonnat and Frédéric Cazals. Natural Neighbour Coordinates of Points on a Surface. Research Report 4015, INRIA, 2000. [WWW]


  2. Jean-Daniel Boissonnat and Frédéric Cazals. Smooth Surface Reconstruction via Natural Neighbour Interpolation of Distance Functions. Research Report 3985, INRIA, 2000. [WWW]


  3. Jean-Daniel Boissonnat and Antoine Vigneron. An Elementary Algorithm for Reporting Intersections of Red/Blue Curve Segments. Research Report 3999, INRIA, 2000. [WWW]


  4. Olivier Devillers and Pierre-Marie Gandoin. Geometric Compression for Interactive Transmission. Research Report 3910, INRIA, 2000. [WWW]


  5. Olivier Devillers and Philippe Guigue. Le tampon mélangeur. Research Report 3988, INRIA, 2000. [WWW]


Manuals, booklets
  1. The CGAL Reference Manual. Janvier 2000. Note: Release 2.2, supported by Esprit LTR project 28155 galia. [WWW]


  2. The CGAL Reference Manual. Octobre 2000. Note: Release 2.2, supported by Esprit LTR project 28155 galia. [WWW]


Miscellaneous
  1. Matthieu Finiasz. Déformation de polyèdre avec changements de topologie. Rapport de DEA, DEA Algorithmique, Paris, France, 2000.


  2. Philippe Guigue. Analyse randomisée des algorithmes en ligne dépendant de l'ordre d'insertion. Rapport de DEA Aravis, Université de Nice Sophia Antipolis, France, 2000.


  3. Olivier Devillers, Alexandra Fronville, Bernard Mourrain, and Monique Teillaud. Exact predicates for circle arcs arrangements, 2000. Note: 16th European Workshop Comput. Geom.



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