shape_doc 0.1
cell2d_intersection< C, V > Member List
This is the complete list of members for cell2d_intersection< C, V >, including all inherited members.
bounding_box(void)bounding_box< C, REF_OF(V) >
bounding_box(double xmin, double xmax)bounding_box< C, REF_OF(V) >
bounding_box(double xmin, double xmax, double ymin, double ymax)bounding_box< C, REF_OF(V) >
bounding_box(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax)bounding_box< C, REF_OF(V) >
bounding_box(const bounding_box< C, REF_OF(V) > &)bounding_box< C, REF_OF(V) >
BoundingBox typedefcell2d_intersection< C, V >
boundingBox() constcell< C, REF_OF(V) > [inline]
Cell typedefcell2d< C, V >
cell(void)cell< C, REF_OF(V) > [inline]
cell(double xmin, double xmax)cell< C, REF_OF(V) > [inline]
cell(double xmin, double xmax, double ymin, double ymax)cell< C, REF_OF(V) > [inline]
cell(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax)cell< C, REF_OF(V) > [inline]
cell(const BoundingBox &bx)cell< C, REF_OF(V) > [inline]
cell2d(void)cell2d< C, V >
cell2d(const BoundingBox &bx)cell2d< C, V > [inline]
cell2d(double xmin, double xmax)cell2d< C, V > [inline]
cell2d(double xmin, double xmax, double ymin, double ymax)cell2d< C, V > [inline]
cell2d_intersection(void)cell2d_intersection< C, V >
cell2d_intersection(double xmin, double xmax)cell2d_intersection< C, V >
cell2d_intersection(double xmin, double xmax, double ymin, double ymax)cell2d_intersection< C, V >
cell2d_intersection(double xmin, double xmax, double ymin, double ymax, bool itr)cell2d_intersection< C, V >
cell2d_intersection(const BoundingBox &bx)cell2d_intersection< C, V >
cell2d_list(void)cell2d_list< C, V >
cell2d_list(double xmin, double xmax)cell2d_list< C, V >
cell2d_list(double xmin, double xmax, double ymin, double ymax)cell2d_list< C, V >
cell2d_list(double xmin, double xmax, double ymin, double ymax, bool itr)cell2d_list< C, V >
cell2d_list(const BoundingBox &bx)cell2d_list< C, V >
center(void) constcell< C, REF_OF(V) > [inline, virtual]
connect0(cell2d< C, V > *a, cell2d< C, V > *b)cell2d< C, V > [inline]
connect1(cell2d< C, V > *a, cell2d< C, V > *b)cell2d< C, V > [inline]
contains(double x, bool strict=false)bounding_box< C, REF_OF(V) >
contains(double x, double y, bool strict=false)bounding_box< C, REF_OF(V) >
contains(double x, double y, double z, bool strict=false)bounding_box< C, REF_OF(V) >
count(void)cell2d_list< C, V > [inline]
disconnect()cell2d< C, V > [inline]
e_intersectionscell2d< C, V >
e_neighborscell2d< C, V >
Edge typedefcell2d< C, V >
insert_regular(Topology *)cell2d_intersection< C, V > [virtual]
insert_singular(Topology *)cell2d_intersection< C, V > [virtual]
intersect(const bounding_box< C, REF_OF(V) > &other)bounding_box< C, REF_OF(V) >
intersected(bounding_box< C, REF_OF(V) > *other)bounding_box< C, REF_OF(V) >
intersections() const cell2d_intersection< C, V > [virtual]
mmx::shape::cell2d_list::intersections(int i) const cell2d_list< C, V > [inline, virtual]
intersects(bounding_box< C, REF_OF(V) > *other, bool strict=true)bounding_box< C, REF_OF(V) >
is0D(void) constbounding_box< C, REF_OF(V) > [inline]
is1D(void) constbounding_box< C, REF_OF(V) > [inline]
is2D(void) constbounding_box< C, REF_OF(V) > [inline]
is3d(void) constbounding_box< C, REF_OF(V) > [inline]
is_active(void)cell2d_intersection< C, V > [virtual]
is_border(void) const cell2d< C, V > [inline]
is_corner(void) const cell2d< C, V >
is_intersected(void)cell2d_intersection< C, V > [virtual]
is_regular(void)cell2d_intersection< C, V > [virtual]
is_touching(void)cell2d_intersection< C, V > [virtual]
join0(cell2d< C, V > *b)cell2d< C, V > [inline]
join1(cell2d< C, V > *b)cell2d< C, V > [inline]
m_gnodecell2d< C, V >
m_intersectedcell2d_list< C, V > [protected]
m_objectscell2d_list< C, V > [protected]
m_singularcell2d< C, V >
m_xmaxbounding_box< C, REF_OF(V) > [protected]
m_xminbounding_box< C, REF_OF(V) > [protected]
m_ymaxbounding_box< C, REF_OF(V) > [protected]
m_yminbounding_box< C, REF_OF(V) > [protected]
m_zmaxbounding_box< C, REF_OF(V) > [protected]
m_zminbounding_box< C, REF_OF(V) > [protected]
n_intersectionscell2d< C, V >
n_neighborscell2d< C, V >
nb_intersect(void) const cell2d_intersection< C, V > [virtual]
neighbor(Point *p)cell2d_intersection< C, V > [virtual]
neighbors()cell2d< C, V > [inline, virtual]
operator()(unsigned v, unsigned s) constbounding_box< C, REF_OF(V) >
operator()(unsigned v, unsigned s)bounding_box< C, REF_OF(V) >
operator*(const bounding_box< C, REF_OF(V) > &other)bounding_box< C, REF_OF(V) > [inline]
operator+(const bounding_box< C, REF_OF(V) > &other)bounding_box< C, REF_OF(V) > [inline]
pair(Point *p, int sgn)cell2d_intersection< C, V > [virtual]
mmx::shape::cell2d_list::pair(Point *p, int &sgn)cell2d_list< C, V > [virtual]
Point typedefcell2d_intersection< C, V >
push_back(cell< C, V > *cv)cell2d_list< C, V > [inline]
s_intersectionscell2d< C, V >
s_neighborscell2d< C, V >
set_xmax(double x)bounding_box< C, REF_OF(V) > [inline]
set_xmin(double x)bounding_box< C, REF_OF(V) > [inline]
set_ymax(double y)bounding_box< C, REF_OF(V) > [inline]
set_ymin(double y)bounding_box< C, REF_OF(V) > [inline]
set_zmax(double z)bounding_box< C, REF_OF(V) > [inline]
set_zmin(double z)bounding_box< C, REF_OF(V) > [inline]
side(Point *p)cell2d< C, V > [inline]
size(void)bounding_box< C, REF_OF(V) >
split_position(int &v, double &t)cell2d_intersection< C, V > [virtual]
starting_point(int sgn)cell2d_intersection< C, V > [virtual]
subdivide(cell< C, V > *&left, cell< C, V > *&right, int v, double s)cell2d_intersection< C, V > [virtual]
mmx::shape::cell2d::subdivide(cell< C, REF_OF(V) > *&left, cell< C, REF_OF(V) > *&right)cell< C, REF_OF(V) > [virtual]
mmx::shape::cell2d::subdivide(cell< C, REF_OF(V) > *&left, cell< C, REF_OF(V) > *&right, int v, double s)=0cell< C, REF_OF(V) > [pure virtual]
Topology typedefcell2d_intersection< C, V >
unite(bounding_box< C, REF_OF(V) > *other)bounding_box< C, REF_OF(V) >
united(bounding_box< C, REF_OF(V) > *other)bounding_box< C, REF_OF(V) >
unites(bounding_box< C, REF_OF(V) > *other, bool strict=true)bounding_box< C, REF_OF(V) >
VARIANT typedefcell< C, REF_OF(V) >
w_intersectionscell2d< C, V >
w_neighborscell2d< C, V >
xmax(void)bounding_box< C, REF_OF(V) > [inline]
xmax(void) constbounding_box< C, REF_OF(V) > [inline]
xmin(void)bounding_box< C, REF_OF(V) > [inline]
xmin(void) constbounding_box< C, REF_OF(V) > [inline]
xsize(void) constbounding_box< C, REF_OF(V) > [inline]
ymax(void)bounding_box< C, REF_OF(V) > [inline]
ymax(void) constbounding_box< C, REF_OF(V) > [inline]
ymin(void)bounding_box< C, REF_OF(V) > [inline]
ymin(void) constbounding_box< C, REF_OF(V) > [inline]
ysize(void) constbounding_box< C, REF_OF(V) > [inline]
zmax(void)bounding_box< C, REF_OF(V) > [inline]
zmax(void) constbounding_box< C, REF_OF(V) > [inline]
zmin(void)bounding_box< C, REF_OF(V) > [inline]
zmin(void) constbounding_box< C, REF_OF(V) > [inline]
zsize(void) constbounding_box< C, REF_OF(V) > [inline]
~bounding_box(void)bounding_box< C, REF_OF(V) > [inline]
~cell(void)cell< C, REF_OF(V) > [inline, virtual]
~cell2d(void)cell2d< C, V > [virtual]
~cell2d_intersection(void)cell2d_intersection< C, V > [virtual]
~cell2d_list(void)cell2d_list< C, V > [virtual]