atr3D%u

Option Description
atr3D%u -CGIteration [%u] set/get the maximum number of iterations in the conjugated gradient algorithm when using semi-implicit schemes
atr3D%u -alpha [%f] set/get all vertices internal force weight
atr3D%u -beta [%f] set/get all vertices external force weight
atr3D%u -color [#RGB | #RRGGBB | #RRRGGGBBB | #RRRRGGGGBBBB | %f %f %f] get/set triangulation wireframe color
atr3D%u -copy creates and returns a copy of the triangulation
atr3D%u -damping [%f] set/get all vertices global damping value
atr3D%u -deformationMode [no | local | global | globallyConstrained %f] set/get model deformation mode
atr3D%u -destroy destroy a 3D triangulation
atr3D%u -discretizationScheme [semi-implicit | explicit] set/get the time discretization scheme used to deform the active triangulation
atr3D%u -elasticDamping [%f] set/get all vertices elastic damping value
atr3D%u -flipNormals flip the surface normals for display
atr3D%u -force [ [width %f] [scale %f]]toggle forces display and set forces display attributes
atr3D%u -forceConstraint [%u] get the number of force Constraint. If a rank number n is provided then the name of the nth force constraint is returned. If the "delete" keyword is added this force constraint is deleted
atr3D%u -globalTransformation [rigid | similarity | affine | spline | PCA | axial] set/get global transformation constraint
atr3D%u -highlightTexture [text2D%u] get/set highlight texture
atr3D%u -holes give the list of virtual vertices with which we associate a hole
atr3D%u -internalEnergy get the internal energy of the triangulated mesh
atr3D%u -internalForce [%u] get/set the internal force type applied on the triangulation mesh
atr3D%u -kind returns the name of the object kind associated with a given object
atr3D%u -lameCoefficient [%f %f] set/get the two Lamé coefficients used to compute the membrane force
atr3D%u -loadOption [moduleName=%s] [true|false] when no parameters is provided, returns the list of modules. If one module name is provided then returns a boolean indicating if the module should be read. If 2 parameters are provided then set the selection mode of a module for reading
atr3D%u -localQuadrics compute the osculating quadrics at that tringulation vertex
atr3D%u -locality [%f] set/get all vertices locality
atr3D%u -material [%f %f %f %f %f %f %f %f %f %f %f %f %f | %f %f %f %f %f %f %f %f %f %f | #RGB | #RRGGBB | #RRRGGGBBB | #RRRRGGGGBBBB | [ambient %f %f %f [%f]] [diffuse %f %f %f [%f]] [specular %f %f %f [%f]] [shininess %f]] [emission %b %f %f %f [%f]]] get/set triangulation material
atr3D%u -name [filename=%s] set/get mesh file name
atr3D%u -nbVertices get the number of vertices
atr3D%u -newZone %s creates a zone given its name and select the new zone and returns its reference
atr3D%u -normal [[display [%b] [color #RRGGBB] [width %f] [scale %f] [reverse %b]] | flip]toggle normal display mode/attributes and normal direction
atr3D%u -positionConstraint [%u] [delete] without any parameters get the number of force Constraint. If a rank number n is provided then the name of the nth force constraint is returned. If the "delete" keyword is added this position constraint is deleted
atr3D%u -rangeInformation [%u] change the range Information for an active triangulation
atr3D%u -referenceShape [%b] [store] set/get model reference shape flag and/or store current shape as reference
atr3D%u -render [hide | wireframe | flat | solid | wireframesolid | hiddenlines | transparency | wireframetransparency] get/set triangulation render mode
atr3D%u -renderOption get the list of possible rendering modes for a triangulation
atr3D%u -rigidity [%u | max] set/get all vertex rigidity
atr3D%u -save [filename=%s] save a 3D triangulation (using given filename)
atr3D%u -saveAsGHS3D %s saves the triangulation with the GHS3D file format
atr3D%u -saveAsTrian %s saves the triangulation with the Trian file format
atr3D%u -saveOption [moduleName=%s] [true|false] when no parameters is provided, returns the list of modules. If one module name is provided then returns a boolean indicating if the module should be saved or not. If 2 parameters are provided then set the selection mode of a module for writing
atr3D%u -scale %f scales the model by given factor
atr3D%u -scene return triangulation scene
atr3D%u -select [ v%u | e%u | t%u | z%u ] set/get model selected component
atr3D%u -selectedMaterial [%f %f %f %f %f %f %f %f %f %f %f %f %f | %f %f %f %f %f %f %f %f %f %f | #RGB | #RRGGBB | #RRRGGGBBB | #RRRRGGGGBBBB | [ambient %f %f %f [%f]] [diffuse %f %f %f [%f]] [specular %f %f %f [%f]] [shininess %f]] [emission %b %f %f %f [%f]]] get/set the selection material used to display selected items
atr3D%u -selectedZone returns the selected zone. If there is no selected zone returns "none"
atr3D%u -selectionMode cam%u get/set selection/grab mode
atr3D%u -setRestLength [%u] set the current edge lengths as rest edge length
atr3D%u -texture1D [text1D%u] get/set a given 1D texture
atr3D%u -texture1DOption [ use [true | false] | | interpolation [nearest|linear] | extrapolation [ clamp | repeat ] | mode [ spherical | coordinates | planar | camera ] | sparam [ %f %f %f %f ] | tparam [ %f %f %f %f ] ] get/set texture display properties
atr3D%u -texture2D [text2D%u] get/set a given 2D texture
atr3D%u -texture2DOption [ replaceLighting [true | false] | use [true | false] | useHighlightTexture [true | false] | interpolation [nearest|linear] | extrapolation [ clamp | repeat ] | mode [ spherical | coordinates | planar | camera ] | sparam [ %f %f %f %f ] | tparam [ %f %f %f %f ] ] get/set texture display properties
atr3D%u -textureMapValue meanCurvature | gaussianCurvature set the 1D texture coordinate of all triangles as a function of a given scalar
atr3D%u -timeStep [%f] set/get the time step for integrating internal forces
atr3D%u -translate %f %f %f translates the triangulation by given vector
atr3D%u -volume returns triangulation volume
atr3D%u -weight [%f] set/get all vertices global force computation weight
atr3D%u -writeGlobalMatrix [%s] save the global trandformation matrix in a file
atr3D%u -zones get this triangulation zones list