Real-time Collision Detection for Virtual Surgery

02/06/99


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Table des matières

Real-time Collision Detection for Virtual Surgery

Context

Virtual Surgery Simulator

Plan

Problem

Previous Work

Using Graphics Hardware

The Rendering Process

Collision Detection and Rendering analogy

OpenGL Select Buffer

OpenGL Orthographic Camera

Considering the tool as an Orthographic camera

When the tool moves

OpenGL Perspective Camera

Considering the tool as a Perspective Camera

Results

Acceleration factor w.r.t. Rapid:

Time:

Conclusion

Auteur:martin

Messagerie: Jean-Christophe.Lombardo@sophia.inria.fr

Page d'accueil: http://www-sop.inria.fr/epidaure/AISIM/CompteRendu/aisim3.html