This file stores a very small ontology of concept types and relations types related to road accident analysis. This ontology specialises our top-level ontology of concept types and relations types. If you have a Javascript-enabled Netscape browser, you might be able to use our (nice but brittle) hierarchy browser to visualize and navigate it.
You may save this file on your local disk ("File - Save As" command on Netscape) and then modify this ontology for your needs. // ********************* Concept types ************************ Thing_related_to_road_accident > (Physical_entity_related_to_road_accident, Description_related_to_road_accident, Property_related_to_road_accident, Process_related_to_road_accident); Physical_entity > Physical_entity_related_to_road_accident; Description > Description_related_to_road_accident; Property > Property_related_to_road_accident; Process > Process_related_to_road_accident; Thing_playing_a_role > Thing_related_to_road_accident; Description_related_to_road_accident > (Accidentology, Erroneous_message, Clue, Information_on_an_accident); Accidentology {}; Erroneous_message {}; Clue {}; WN_discipline__subject__subject_area__subject_field__field__field_of_study__study__branch_of_knowledge > Accidentology; //?WordNet types automatically categorized? WN_error__mistake > Erroneous_message; WN_hint__clue {a slight indication} > Clue; Observable > Information_on_an_accident; Information_on_an_accident > Important_transcient_information_on_an_accident; Important_transcient_information_on_an_accident {}; Physical_entity_related_to_road_accident > (WN_driver/n, Vehicle, Vehicle_part, Road_infrastructure, Road_infrastructure_part, Accident_factor_entity); WN_driver/n {the operator of a motor vehicle}; WN_vehicle/n {a conveyance that transports people or objects} > Vehicle; Vehicle > WN_motor_vehicle__automotive_vehicle, Vehicle_involved_in_the_accident; WN_motor_vehicle__automotive_vehicle {a self-propelled wheeled vehicle that does not run on rails} > WN_car__auto__automobile__machine__motorcar; WN_car__auto__automobile__machine__motorcar {}; Vehicle_involved_in_the_accident {}; WN_infrastructure/n1 {the basic framework or features of a system or organization (a man-made object)} > Road_infrastructure; Road_infrastructure {}; WN_part__piece > Vehicle_part; Vehicle_part > (WN_brake, WN_tire__tyre, WN_dead_axle, WN_journal, WN_live_axle__driving_axle, WN_suspension__suspension_system); //(cf. WordNet for other vehicle parts) WN_brake {used to slow or stop a vehicle}; WN_tire__tyre {covering for a wheel}; WN_dead_axle {an axle that carries a wheel but without power to drive it}; WN_journal {the part of the axle contained by a bearing}; WN_live_axle__driving_axle {the axle of a self-propelled vehicle that provides the driving power}; WN_suspension__suspension_system {a system of springs or shock absorbers connecting the wheels and axles to the chasis of a wheeled vehicle}; Road_infrastructure_part > (WN_path/n, WN_road__route); WN_path/n {a way especially designed for a particular use}; WN_road__route {an open way (generally public) for travel or transportation}; Without_goal_causal_entity > Accident_factor_entity; Accident_factor_entity > WN_drug/n; WN_drug/n {something that is used as a medicine or narcotic}; Property_related_to_road_accident > (WN_erroneousness__error, WN_speed__swiftness__velocity, WN_visibility__visibleness); WN_erroneousness__error {inadvertent incorrectness}; WN_speed__swiftness__velocity {the rate at which something happens}; WN_visibility__visibleness {quality or fact or degree of being visible}; Process_related_to_road_accident > (Process_related_to_accident_happening, Task_related_to_road_accident_analysis); Process_related_to_accident_happening > (Road_accident, Road_accident_factor_event), WN_behavior__behaviour, WN_mistake__error__fault, Taking_risk, Speeding, WN_test_trial_run; WN_accident/n1 {a misfortune} > Road_accident; Road_accident {}; Event > Road_accident_factor_event; WN_factor__component {anything that contributes causally to a result} > Road_accident_factor_event; Road_accident_factor_event > WN_hit__hitting__striking, WN_collision__crash__smash, WN_distortion__deformation; WN_hit__hitting__striking {a act of hitting one thing with another}; WN_collision__crash__smash {the act of colliding with something}; WN_distortion__deformation {a change for the worse}; WN_behavior__behaviour {the aggregate of the responses or reactions or movements made by an organism in any situation}; WN_mistake__error__fault {a wrong action attributable to bad judgment or ignorance or inattention}; WN_risk__peril__danger {a venture undertaken without regard to possible loss or injury} > Taking_risk; Taking_risk {}; WN_speed__speeding__hurrying__hastening {changing location rapidly} > Speeding; Speeding {}; WN_test_trial_run {the act of testing something}; Task > Task_related_to_road_accident_analysis; Task_related_to_road_accident_analysis > (Gathering_of_information_on_an_accident, Road_accident_analysis, Road_accident_diagnosing, Road_accident_reconstruction); WN_gather__gathering {the act of gathering something} > Gathering_of_information_on_an_accident; Gathering_of_information_on_an_accident > (Getting_a_general_view_on_an_accident, Gathering_important_transcient_information_on_an_accident, Quick_technical_collection_of_information_on_an_accident, Look_for_defaults); //instances of these types may be related by subtask relations Getting_a_general_view_on_an_accident {}; Gathering_important_transcient_information_on_an_accident {}; Quick_technical_collection_of_information_on_an_accident {}; Look_for_defaults {}; Road_accident_analysis {}; WN_diagnosis__diagnosing {identifying the nature or cause of some phenomenon} > Road_accident_diagnosing; Road_accident_diagnosing {}; WN_reconstruction/n3 {an interpretation formed by piecing together bits of evidence} > Road_accident_reconstruction; Road_accident_reconstruction {};